Furthermore, the Railgun uses a ton of energy with every shot. So why is it so low on this list? Well, you won’t get the Railgun until very late in the game, and you can’t upgrade it. It’s an incredibly powerful Energy gun that has the ability to melt through many targets in a single shot. You should basically think of it as the game’s BFG. The Railgun is one of Atomic Heart’s ultimate weapons. Atomic Heart: Every Energy Weapon Ranked Worst to Best 3. You’ll acquire the Pashtet relatively early into your Atomic Heart adventure, and it’s absolutely worth upgrading for the rest of the game. An upgraded Pashtet’s charge attacks are also surprisingly strong, though you’ll rarely need to rely on them due to how useful this weapon’s base swings can be. An upgraded version of the Pashtet comes surprisingly close to matching the base power of other initially stronger melee weapons, but no melee weapon can be upgraded to the point of challenging the speed of the Pashtet. That speed is the key to the Pashtet’s incredible potential. I can tell you that with confidence, yet it’s hard to express how valuable that speed really is over the course of the game until you’ve tried it out for yourself. The Pashtet is the fastest melee weapon in Atomic Heart by some distance. Though it doesn’t top this list due to the power and potential of the next option, you should start upgrading the Swede early and often. It doesn’t have any inherent weaknesses, and you compensate for the areas it’s not especially strong in with the right upgrades. The beauty of the Swede is that the base version of the weapon offers pretty respectable stats in pretty much every area. Actually, the Swede is one of those rare starting weapons you can use through pretty much the entire game. The Swede may be the first melee weapon you find in Atomic Heart, but that doesn’t mean you should rush to replace it. Seriously, this thing packs a punch that even some guns can’t match. Unlike the Snowball, the Zvezdochka’s base swings are strong enough to ensure that you don’t feel like you’re wasting your time with it just because you weren’t able to invest in a fully-charged hit. Much like the Snowball, a fully-charged Zvezdochka will tear through most enemies with relatively little trouble. The Zvezdochka is a unique and ridiculously powerful melee weapon that was clearly intended to be a “nuclear” late-game option. It’ll be your best friend in some situations and pretty much useless in others. Ultimately, the Fox is a bit of a niche weapon that doesn’t have much to offer in certain fights and is a little too dependent on your Energy weapons. Actually, a properly upgraded Fox weapon will actually double the amount of Energy you recover when you hit a certain health threshold, which makes it that much easier to rely on Energy weapons even during prolonged battles. It’s a light melee weapon designed to be used alongside (rather than in place of) the game’s various guns. However, that’s not really what the Fox is for. You just can’t rely on the Fox as often as you’d like to. On the one hand, this is definitely a niche weapon that suffers from some of the weakest “per-slash” damage in the game. I really debated about how to rank to the Fox. There’s honestly not much point in upgrading it. There’s another slower, more powerful melee weapon in the game that just has so much more to offer than this one.
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